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This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine.
Buchkauf
Introduction to Game Design, Prototyping, and Development, Jeremy Gibson
- Sprache
- Erscheinungsdatum
- 2015
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- (Paperback)
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- Titel
- Introduction to Game Design, Prototyping, and Development
- Sprache
- Englisch
- Autor*innen
- Jeremy Gibson
- Verlag
- Pearson Education
- Erscheinungsdatum
- 2015
- Einband
- Paperback
- Seitenzahl
- 908
- ISBN10
- 0321933168
- ISBN13
- 9780321933164
- Reihe
- Schlagwörter
- Sachbücher, Technologie & Industrie, Hobby, Computer & Internet, Spiele, Videospiele
- Bewertung
- 4,35 von 5 Sternen
- Beschreibung
- This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine.



