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Beginning OpenGL. Game Programming

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This book provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game development are covered. Readers will learn how to apply these elements to games. The material is presented in an easy-to-learn manner, completely accessible to beginning programmers, with complete but concise coverage to ensure the highest value to readers.

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Beginning OpenGL. Game Programming, Kevin Hawkins, Dave Astle

Sprache
Erscheinungsdatum
2004
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Titel
Beginning OpenGL. Game Programming
Sprache
Englisch
Erscheinungsdatum
2004
Einband
Paperback
Seitenzahl
336
ISBN10
1592003699
ISBN13
9781592003693
Reihe
Bewertung
3,55 von 5 Sternen
Beschreibung
This book provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game development are covered. Readers will learn how to apply these elements to games. The material is presented in an easy-to-learn manner, completely accessible to beginning programmers, with complete but concise coverage to ensure the highest value to readers.