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Exploring videogames with Deleuze and Guattari : towards an affective theory of form

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  • 166 Seiten
  • 6 Lesestunden

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Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required. Cremin turns to Deleuze and Guattari’s non-representational philosophy to develop a conceptual toolkit for thinking anew about videogames and our relationship to them.

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Exploring videogames with Deleuze and Guattari : towards an affective theory of form, Colin Cremin

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2016
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