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Kenneth Hite

    Kenneth Hite ist ein gefeierter Schöpfer, der sich mit den Bereichen Rollenspiele und Schreiben beschäftigt. Seine Arbeit zeichnet sich durch eine tiefe Erkundung geheimnisvoller und Horror-Themen aus, wobei er meisterhaft verschlungene Erzählungen webt, die die Leser in spannende Welten ziehen. Hites Stil wird oft als atmosphärisch und zum Nachdenken anregend beschrieben, was ihn zu einer unverwechselbaren Stimme im Genre macht.

    Vampire: The Masquerade: Vampire
    Vampire: The Requiem: Mythologies
    Vampire: The Masquerade 1-3
    Wild Talents Essential Edition
    Trail of Cthulhu
    V5 Vampire - Die Maskerade: Regelwerk
    • Niemand hat Gewalt über mich. Kein Mensch. Kein Gott. Kein Prinz. Was bedeutet der Anspruch des Alters für diejenigen, die unsterblich sind? Was bedeutet der Anspruch auf Macht für diejenigen, die dem Tod trotzen? Ruf doch deine verdammte Jagd aus. Wir werden sehen, wen ich schreiend mit mir hinab in die Hölle ziehen werde. Entworfen und geschrieben von bekannten Vampire-Autoren und Spieldesignern wie Kenneth Hite, Mark Rein-Hagen und Matthew Dawkins, präsentiert sich die Fortentwicklung des klassischen Vampirs von seiner dunkelsten Seite hinein ins 21. Jahrhundert. Entdecke die Welt der Dunkelheit auf 428 Seiten, basierend auf der aktuellsten, um etwa 20 Seiten erweiterten englischsprachigen Ausgabe. Ein Erzählsystem des persönlichen und politischen Schreckens. Format: A4, Hardcover Seitenanzahl: 428 Seiten

      V5 Vampire - Die Maskerade: Regelwerk2020
      3,5
    • Vampire: The Masquerade: Vampire

      The Masquerade

      • 425 Seiten
      • 15 Lesestunden

      Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanity—afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you. As a vampire you suffer the pangs of the Hunger, the relentless and terrible thirst for human blood. If you refuse to deal with it, it will overcome your mind and drive you to terrible acts to slake it. You walk this razor's edge every night. Dark designs, bitter enemies, and strange allies await you in this World of Darkness. The classic that changed roleplaying games forever returns! This fifth edition features a streamlined and modern rules design, beautiful new full-color art, and a rich story experience for players. Powered by the innovative Hunger cycle, the game also includes rules for creating system supported character coteries, Loresheets to directly involve players with their favorite parts of the setting and The Memoriam, a new way to bring the character's detailed backgrounds and expand on them in-session. V5 is a return to Vampire's original vision, moving boldly into the 21st century. While the rules have been redesigned, this new edition honors the deep story of the original, advancing the metaplot from where it left off and detailing exactly what has happened in the world of the Kindred up until tonight. The terror of the Second Inquisition, the conspiracies behind the Gehenna War, and the rekindling of the War of Ages: these are the building blocks of the modern V5 chronicle

      Vampire: The Masquerade: Vampire2018
    • "That girl with the septum ring, is she one of them? How about that guy living in the alley, swaggering like a postmodern pirate? Or is it that guy over there, with his razor smile and enlightenment for sale? The unbound vampires could be anyone living on or beyond the edge of society, . Written like a series of articles in an underground magazine, the Anarch book is for anyone who likes their bloodsuckers young, angry and hidden where you least expect it, and is a great resource for all players and storytellers of Vampire: The Masquerade."-- Back cover

      Vampire: The Masquerade 1-32018
      3,9
    • Wild Talents Essential Edition

      • 188 Seiten
      • 7 Lesestunden

      Wild Talents Essential Edition is a black-and-white paperback book, 176 pages, which includes complete rules for creating characters and running Wild Talents games.The Essential Edition does not include several chapters that appear in the full-size, hardcover Wild Talents Second Edition book (such as the chapter on building new settings and the history of the world of Godlike).The Essential Edition is built for those who just want the rules, in a compact, portable format and at a price that every gamer can love.

      Wild Talents Essential Edition2008
      4,0
    • Trail of Cthulhu

      • 247 Seiten
      • 9 Lesestunden

      Trail of Cthulhu is a new standalone GUMSHOE system game under license to Chaosium, set in the 1930s. It supports both Pulp (for Indiana Jones, Robert E. Howard, thrilling locations sorts of games) and Purist styles of play(for intellectual horror and cosmic dread). HP Lovecrafts work combined both, sometimes in the same story. It includes a new take on the creatures, cults and gods of the Lovecrafts literature, and addresses their use in gaming. It adds new player backgrounds, and bulk out the GUMSHOE system to give intensive support for sanity, incorporating into the rule set the PCs desire to explore at the risk of going mad. Trail of Cthulhu won two Ennie awards for Best Rules and Best Writing, as well as receiving an honourable mention for Product of the Year.

      Trail of Cthulhu2008
      4,1
    • Vampire: The Requiem: Mythologies

      • 144 Seiten
      • 6 Lesestunden

      I don't know if I believe.But I know I'm scared.That makes it real enough.- Dutch, A Herald of PortlandThe Legends of the DamnedWhere do vampires come from? What creatures of myth do they fear? What legends do they tell about the Blood? Find out. Hear tales of the monsters that hunt the Kindred. Read the legends of the Roman vampires who founded the clans. Learn about the disease that’s destroying the Damned. Some of it may even be true.A mythic history book for The Requiem™• A compendium of legends and rumors for Vampire players and Storytellers alike ― find out what your character has heard about the Requiem from others of his kind.• Offers multiple possible origin myths for the Kindred, passed down over millennia or discovered in ancient vampire sites throughout the globe.• A wicked selection of chilling new monsters, allies, artifacts and mystic rituals ripe for use in any World of Darkness story.US Page 144 (hardcover). Ken Hite, Khaldoun Khelil, Robin D. Laws, Matthew McFarland, Dean Shomshak, Travis Stout. Will Hindmarch. Cover John VanFleet

      Vampire: The Requiem: Mythologies2006
      3,7