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Allen Partridge

    Real-time Interactive 3D Games
    • Real-time Interactive 3D Games

      • 600 Seiten
      • 21 Lesestunden
      2,5(2)Abgeben

      Offers game design strategies, programming tips, and code samples while discussing concepts including interfaces, intelligent game agents, animation, and low-poly modeling.

      Real-time Interactive 3D Games