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Jim Parker

    Dr. Jim Parker ist der Gründungspastor der Back to the Word Church in Parrish, Florida. Er hat unzählige Stunden damit verbracht, über Endzeitprophezeiungen zu referieren und hebräische Bräuche, Traditionen sowie die Geschichte der Zeit, in der die Bibel geschrieben wurde, zu lehren. Seine Arbeit konzentriert sich darauf, biblischen Texten historischen und kulturellen Kontext zu verleihen.

    An Artist's Guide to Programming
    Raped in the House of God
    Grand Mountain Typewriting School
    Follow the Star
    Billy Jenkins 175. Jagd nach Jose
    Die Abenteuer des Billy Jenkins Band 183. Der Maskierte
    • Travel with the wise men in a stand up book that is also a palace, the peek through windows and chunky shapes provide hours of playtime fun! Children will be thrilled as they follow the star, along with the wise man, and find their way to baby Jesus. As they turn each page, their young little hearts are sure to be captured by the bright illustrations and fun story.

      Follow the Star
    • Raped in the House of God

      The Murder of My Soul

      • 164 Seiten
      • 6 Lesestunden

      Exploring the profound impact of sexual abuse by priests, this book serves as a crucial resource for understanding the long-term effects on survivors. It delves into the emotional, psychological, and spiritual ramifications of such trauma, offering insights for both victims and those seeking to support them. Through personal accounts and expert analysis, it sheds light on a deeply troubling issue within religious institutions, aiming to foster awareness and healing.

      Raped in the House of God
    • An Artist's Guide to Programming

      • 250 Seiten
      • 9 Lesestunden

      Learn to program with visual examples. Programs increase in complexity as you progress — from drawing a circle to 3D graphics, animations, and simulations.A Graphical Introduction to Programming teaches computer programming with the aid of 100 example programs, each of which integrates graphical or sound output. The Processing-language-based examples range from drawing a circle and animating bouncing balls to 3D graphics, audio visualization, and interactive games. Readers learn core programming concepts like conditions, loops, arrays, strings and functions, as well as how to use Processing to draw lines, shapes, and 3D objects. They’ll learn key computer graphics concepts like manipulating images, animating text, mapping textures onto objects, and working with video. Advanced examples include sound effects and audio visualization, network communication, 3D geometry and animation, simulations of snow and smoke, predator-prey populations, and interactive games.

      An Artist's Guide to Programming