Ausverkauft, aber heiß begehrt!
Buchbewertung
Mehr zum Buch
Teaches design, architecture, and management--the things programmers need to know before they can even begin writing code! Provides real-life case studies of what works and what doesn't. Takes the reader through all the necessary game creation steps-from seeing a game idea on paper to actually implementing that idea!
Buchkauf
Game Architecture and Design, Andrew Rollings, Dave Morris
- Sprache
- Erscheinungsdatum
- 1999
- product-detail.submit-box.info.binding
- (Paperback)
Wir benachrichtigen dich per E-Mail.
Hier könnte deine Bewertung stehen.
- Titel
- Game Architecture and Design
- Untertitel
- Learn the Best Practices for Game Design and Programming
- Sprache
- Englisch
- Autor*innen
- Andrew Rollings, Dave Morris
- Verlag
- Coriolis Group Books
- Erscheinungsdatum
- 1999
- Einband
- Paperback
- Seitenzahl
- 650
- ISBN10
- 1576104257
- ISBN13
- 9781576104255
- Reihe
- Schlagwörter
- Sachbücher, Kunst & Kultur, Kinderbücher, Technologie & Industrie, Hobby, Handbücher und Anleitungen, Computer & Internet, Design, Spiele, Spiele & Basteln mit Kindern, Software, Videospiele
- Bewertung
- 3,8 von 5 Sternen
- Beschreibung
- Teaches design, architecture, and management--the things programmers need to know before they can even begin writing code! Provides real-life case studies of what works and what doesn't. Takes the reader through all the necessary game creation steps-from seeing a game idea on paper to actually implementing that idea!
