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- 497 Seiten
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Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics.
Buchkauf
Real-Time Volume Graphics, Christof Rezk-Salama, Daniel Weiskopf, Joe M. Kniss, Klaus Engel, Markus Hadwiger
- Sprache
- Erscheinungsdatum
- 2006
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- Titel
- Real-Time Volume Graphics
- Sprache
- Englisch
- Autor*innen
- Christof Rezk-Salama, Daniel Weiskopf, Joe M. Kniss, Klaus Engel, Markus Hadwiger
- Verlag
- A K Peters/CRC Press
- Erscheinungsdatum
- 2006
- Einband
- Hardcover
- Seitenzahl
- 497
- ISBN10
- 1568812663
- ISBN13
- 9781568812663
- Reihe
- Schlagwörter
- Sachbücher, Technologie & Industrie, Computer & Internet, Spiele, Computergraphik, Hardware
- Beschreibung
- Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics.


