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Game Development with GameMaker Studio 2

Make Your Own Games with GameMaker Language

Parameter

  • 556 Seiten
  • 20 Lesestunden

Mehr zum Buch

Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development.Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls in your projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io.What You’ll LearnWho This Book is For Video game enthusiasts interested in game development and design. No prior programming experience is required.

Buchkauf

Game Development with GameMaker Studio 2, Sebastiano M Cossu

Sprache
Erscheinungsdatum
2019
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Titel
Game Development with GameMaker Studio 2
Untertitel
Make Your Own Games with GameMaker Language
Sprache
Englisch
Verlag
Apress
Erscheinungsdatum
2019
Einband
Paperback
Seitenzahl
556
ISBN10
1484250095
ISBN13
9781484250099
Reihe
Schlagwörter
Beschreibung
Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development.Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls in your projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io.What You’ll LearnWho This Book is For Video game enthusiasts interested in game development and design. No prior programming experience is required.