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Robert J. Schwalb

    Robert J. Schwalb ist ein Autor, dessen Werke sich mit den dunkleren Aspekten der Fantasie befassen und die Komplexität der menschlichen Natur sowie den ewigen Kampf zwischen Gut und Böse erforschen. Sein Schreiben zeichnet sich durch lebendige Beschreibungen und ein tiefes Eintauchen in die Psychologie der Charaktere aus, wodurch immersive Welten geschaffen werden, die den Leser dazu anregen, über moralische Dilemmata nachzudenken. Schwalb wird von einer lebenslangen Leidenschaft für das Genre und dem Wunsch angetrieben, diese komplexen Erzählungen mit anderen zu teilen. Sein einzigartiger Ansatz verbindet umfangreiche Erfahrung im Spieldesign mit einer fesselnden erzählerischen Stimme.

    Dungeons & Dragons. Exemplars of Evil. Deadly Foes to Vex Your Heroes
    The Quintessential Barbarian
    Draconomicon
    Der Gott in der Tiefe
    Dungeon Master's Guide. Spielleiterhandbuch
    Dungeons & Dragons Game Master's Guide - Spielleiterhandbuch
    • Der Dungeon Master Guide® bietet Inspiration und Anleitung zur Weltenerschaffung für spannende Abenteuer. Er enthält Ratschläge zur Weltenschöpfung, unvergessliche Verliese, optionale Spielregeln, magische Gegenstände und weitere nützliche Werkzeuge für Spielleiter. Ergänze deine Abenteuer mit dem Players Handbook® und dem Monster Manual®.

      Dungeons & Dragons Game Master's Guide - Spielleiterhandbuch
    • Dieser Band enthält vier Abenteuer für Startcharaktere und Charaktere des Lehrlingspfades: Missetaten, worin die Charaktere ihre ersten Schritte in der Welt von Der Schatten des Dämonenfürsten machen (Starter). Die Peitsche des Sklavenjägers, worin die Charaktere einem Leben in Ketten entfliehen (Starter). Der Gott in der Tiefe, worin die Charaktere Nachforschungen über eine neue Religion anstellen (Lehrling). Augäpfel, worin die Charaktere ein blühendes Dorf inmitten der Apokalypse entdecken (Lehrling). 48 farbige Seiten, Klammerheftung

      Der Gott in der Tiefe
    • Draconomicon

      Metallic Dragons

      • 223 Seiten
      • 8 Lesestunden
      3,9(73)Abgeben

      A menacing menagerie of dragons for your D&D® campaign Draconomicon 2: Metallic Dragons describes several varieties of dragons, including gold, silver, copper, iron, and adamantine dragons. It also introduces several other kinds of metallic dragons suitable for any D&D campaign. This supplement presents dragons both malevolent and benign, and gives details on each dragon’s powers, tactics, myths, lairs, servitors, and more. In addition, this book provides new information about draconic nations and organizations, and the roles that metallic dragons fill in a D&D game. Story and campaign elements in the book give Dungeon Masters ready-to-play material that is easily incorporated into a game, including adventure hooks, quests, and pregenerated treasure hoards.

      Draconomicon
    • The Quintessential Barbarian

      • 128 Seiten
      • 5 Lesestunden
      3,0(5)Abgeben

      Without a doubt the toughest of all character classes, the Barbarian gets his spoils in the Quintessential Barbarian. With all new Character Concepts and Prestige Classes permitting any character to be tweaked, to guidelines on how to amass a horde, survive in the wilderness and use rage abilities to an exceptional degree, The Quintessential Barbarian has everything players of this class have been waiting for.

      The Quintessential Barbarian
    • Awesome archvillains for any Dungeons & Dragons (R) campaign.The Exemplars of Evil supplement shows Dungeon Masters how to construct memorable campaign villains and presents nine ready-to-play villains of various levels that can be easily incorporated into any D&D campaign. Each villainous entry provides complete statistics for the villain (or villains), as well as adventure seeds, campaign hooks, pregenerated minions, and a fully detailed lair.

      Dungeons & Dragons. Exemplars of Evil. Deadly Foes to Vex Your Heroes
    • Dungeons Dragons. Monster Manual 3

      • 223 Seiten
      • 8 Lesestunden
      3,7(127)Abgeben

      Iconic monsters for your Dungeons & Dragons ® campaignThis core rulebook packs in over 200 new monsters to menace D&D ® player characters. Classic monsters such as the derro, the mimic, and Lolth, Demon Queen of Spiders, make their first appearance here. In addition, this book includes scores of new monsters to challenge characters of heroic, paragon, and epic level, including deadly catastrophic dragons! Monster Manual ® 3 introduces a new monster format that offers more background and story material to inspire Dungeon Masters.

      Dungeons Dragons. Monster Manual 3
    • Rules for psionic, divine, and primal heroes.Player’s Handbook ® 3 expands the range of options available to D&D ® players with new classes, races, powers, and other material.This book builds on the array of classes and races presented in the Player’s Handbook and Player’s Handbook 2 core rulebooks, presenting old favorites and new, never-before-seen options to the game. Player’s Handbook 3 also adds the psionic power source to the 4th Edition D&D game, along with several new classes that harness this power source.

      Dungeons & Dragons Hardcover Publications. Player's Handbook 3
    • All about the most popular monsters of D&D--the dragons!Draconomicon I: Chromatic Dragons describes several varieties of dragons, including red, blue, green, black, and white dragons, as well as three completely new chromatic dragons.This sourcebook gives details of each dragon's powers, tactics, myths, lairs, servitors, and more. In addition, this book provides new information about draconic nations (such as Arkhosia) and organizations, and how chromatic dragons fit into the D&D game. Wide-ranging story and campaign elements in the book give DMs ready-to-play material that is easily incorporated into a gane, including adventure hooks, quests, and pregenerated treasure hoards.

      Dungeons & Dragons. Draconomicon