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Daniel Cox

    Dynamic Story Scripting with the ink Scripting Language
    Matte Painting 2
    • 2021

      Dynamic Story Scripting with the ink Scripting Language

      Create dialogue and procedural storytelling systems for Unity projects

      • 272 Seiten
      • 10 Lesestunden

      The book offers a practical guide to integrating the narrative scripting language, ink, with Unity to enhance storytelling in game development. It focuses on creating immersive dialogue, quests, and procedural storytelling systems, providing developers with the tools to bring their narratives to life. With step-by-step instructions and examples, readers will learn how to effectively implement interactive storytelling elements in their Unity projects, making it an essential resource for game designers looking to elevate their narrative capabilities.

      Dynamic Story Scripting with the ink Scripting Language
    • 2008

      In this volume, Yusei Uesugi, Max Dennison, and Chris Thunig provide you with priceless matte painting techniques to improve your skills. The book covers the process from concept right through to painting and 3-D techniques and tricks, to the completion of complex environments—including the famous Coruscant sequence from Star Wars: Episode III—Revenge of the Sith .

      Matte Painting 2