The Apple II Age
- 352 Seiten
- 13 Lesestunden
To understand Apple's rise as an industry giant, we must look beyond the iPhone and Macintosh to the 1977 Apple II. Designed by Steve Wozniak and marketed by Steve Jobs, the Apple II became a key player in the personal computer revolution. Its significance lies not just in its engineering or the founders' personalities, but primarily in its software. Historian Laine Nooney argues that the Apple II's iconic status stemmed from the software that drove consumer interest—not for hacking or coding, but for playing games, calculating, and printing. The narrative of personal computing in the U.S. is less about hackers and more about users. Through a collection of software creation stories, Nooney redefines how the microcomputers of the 1970s evolved into the personal computers we recognize today. Highlighting influential software like VisiCalc and The Print Shop, as well as notable games like Mystery House and Snooper Troops, this work provides a unique perspective on the individuals, industry dynamics, and financial factors that shaped the microcomputing landscape, centering around the unparalleled Apple II.
