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Java Game Development with LibGDX

From Beginner to Professional

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  • 456 Seiten
  • 16 Lesestunden

Mehr zum Buch

The book guides readers in designing and developing video games using Java and the LibGDX library. It includes practical examples to create 12 diverse game prototypes across popular genres, such as arcade, platformers, and adventure games. Additionally, it explores specialized genres like card games, rhythm games, and visual novels, showcasing the flexibility of LibGDX for various game types.

Buchkauf

Java Game Development with LibGDX, Lee Stemkoski

Sprache
Erscheinungsdatum
2018
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(Paperback)
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