The Broken Tusks find sanctuary at last in the settlement of Hillcross, but invading frost giants quickly force the clan's scouts to lead their mighty following's defense against the siege and take on new titles. To put a stop to the slaughter, the newly named Mammoth Lords take the fight to their foes by riding their bestial mounts through the sucking muck of the Tamarnian Tar Forest. At the heart of these black woods, amid the ruins of a half-sunken crusaders' castle, the heroes wield the sacred light of the Primordial Flame to defeat their ancient enemies once and for all."Burning Tundra" is a Pathfinder adventure for four 8th-level characters. This adventure concludes the Quest for the Frozen Flame Adventure Path, a three-part monthly campaign in which the heroes lead a band of nomadic hunter-gatherers across a brutal primordial landscape. This adventure also includes a gazetteer of the mountain meeting grounds called Hillcross; megafauna animal companions and ancestral gear that complement the new Mammoth Lord character archetype; and new prehistoric creatures to befriend or bedevil your players.
Jason Tondro Bücher






Starfinder Adventure Path: Deceivers' Moon (The Threefold Conspiracy 3 of 6)
- 64 Seiten
- 3 Lesestunden
Don't Trust Your FriendsAfter escaping with the help of their Steward allies, the heroes begin to trek back to the Pact Worlds. However, they soon discover that their previous captors might still be hunting them-and their rescuers hold dark secrets of their own!This Starfinder Adventure Path volume continues The Threefold Conspiracy Adventure Path and • “Deceivers' Moon,” a Starfinder adventure for 5th-level characters, by Jason Tondro.• A discourse on the insidious shapechanging aliens known as reptoids, by Jason Tondro.• A collection of advanced starships built and flown by factions of the Unseen, by Diego Valdez.• An archive of alien creatures, including a dragon that collects conspiracy theories and a cloud of flesh-eating robotic insects, by Kim Frandsen, Jessica Ross, and Jason Tondro.• Statistics and deck plans for a gray monitor capsule, by Jason Tondro, plus a glimpse of an abandoned research facility, by Robert Goode.
Pathfinder Adventure Path: The Show Must Go On (Extinction Curse 1 of 6) (P2)
- 96 Seiten
- 4 Lesestunden
The Extinction Curse Adventure Path begins! The Circus of Wayward Wonders has just arrived in the remote town of Abberton, and the player characters are the stars of the show! When the ringmaster turns up dead, the fate of the traveling circus and its entertainers hangs in the balance, and the heroes must scramble to put on a successful show and find the killer—all at the same time! Investigations only lead to more questions, and the heroes find themselves center stage in a dangerous, prehistoric plot that threatens not just Abberton, but every inhabitant of the Starstone Isles!"The Show Must Go On" is a Pathfinder Second Edition adventure for four 1st-level characters. This adventure begins the Extinction Curse Adventure Path, a six-part, monthly campaign in which the heroes lead a traveling circus as they unravel a plot to eradicate all life from the Starstone Isles at the heart of the Inner Sea. The adventure also includes advice on how to run a traveling circus, new circus-themed rules, and a menagerie of monsters both wondrous and wicked.
Starfinder Adventure Path: Assault on the Crucible (Dawn of Flame 6 of 6)
- 64 Seiten
- 3 Lesestunden