Bookbot
Das Buch ist derzeit nicht auf Lager

Building Virtual Reality with Unity and SteamVR

Parameter

Seitenzahl
252 Seiten
Lesezeit
9 Stunden

Mehr zum Buch

Focusing on practical application, this guide enables readers to effectively utilize the Unity game engine for virtual reality development. It leverages free SteamVR libraries, ensuring compatibility with major virtual reality headsets. The book includes example code, making it accessible for beginners and those looking to enhance their VR skills.

Buchkauf

Building Virtual Reality with Unity and SteamVR, Jeff W Murray

Sprache
Erscheinungsdatum
2020
product-detail.submit-box.info.binding
(Paperback)
Wir benachrichtigen dich per E-Mail.

Lieferung

  •  

Zahlungsmethoden

Feedback senden