Das Buch ist derzeit nicht auf Lager

Mehr zum Buch
Focusing on the intersection of video games and mathematics education, Keith Devlin presents a compelling argument for using video games as an effective teaching tool for middle-school math. The book offers insights for educators and researchers on designing educational games that cultivate essential mathematical thinking skills, essential for thriving in a global economy. Additionally, it serves as a resource for game developers interested in creating engaging and educational math-focused video games.
Buchkauf
Mathematics Education for a New Era, Keith Devlin
- Sprache
- Erscheinungsdatum
- 2011
- product-detail.submit-box.info.binding
- (Paperback)
Wir benachrichtigen dich per E-Mail.
Lieferung
Zahlungsmethoden
Feedback senden
- Titel
- Mathematics Education for a New Era
- Untertitel
- Video Games as a Medium for Learning
- Sprache
- Englisch
- Autor*innen
- Keith Devlin
- Verlag
- CRC Press
- Erscheinungsdatum
- 2011
- Einband
- Paperback
- Seitenzahl
- 218
- ISBN13
- 9781568814315
- Kategorie
- Kunst & Kultur, Mathematik
- Beschreibung
- Focusing on the intersection of video games and mathematics education, Keith Devlin presents a compelling argument for using video games as an effective teaching tool for middle-school math. The book offers insights for educators and researchers on designing educational games that cultivate essential mathematical thinking skills, essential for thriving in a global economy. Additionally, it serves as a resource for game developers interested in creating engaging and educational math-focused video games.