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Literature, Videogames and Learning

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  • 218 Seiten
  • 8 Lesestunden

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Exploring the intersection of literature and videogames, this innovative work highlights how game design and gameplay can reshape our comprehension of literary texts. It delves into the transformative potential of interactive storytelling, offering fresh insights into narrative structures and character development through the lens of gaming.

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Literature, Videogames and Learning, Andrew Burn

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Erscheinungsdatum
2023
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(Paperback)
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