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Der Fluch der Auslöschung

Tauchen Sie ein in eine Welt, in der bescheidene Darsteller nach einer Tragödie zu unwahrscheinlichen Anführern werden und die Leitung eines reisenden Zirkus übernehmen. Diese Gruppe von Außenseitern und Helfern begibt sich auf eine gefährliche Reise über die Insel Kortos. Dort decken sie eine finstere Verschwörung auf, die darauf abzielt, alles Leben auszulöschen, und müssen sich uralten Feinden stellen, die zerstören wollen, was einst aus dem Meer erhoben wurde. Es ist eine Geschichte, die Spektakel und Wildheit in einem verzweifelten Kampf gegen einen drohenden Fluch vereint.

Pathfinder Adventure Path: Siege of the Dinosaurs (Extinction Curse 4 of 6) (P2)
Pathfinder Adventure Path: Legacy of the Lost God (Extinction Curse 2 of 6) (P2)
Pathfinder Adventure Path: Life's Long Shadows (Extinction Curse 3 of 6) (P2)
Pathfinder Adventure Path: The Apocalypse Prophet (Extinction Curse 6 of 6) (P2)
Pathfinder Adventure Path: The Show Must Go On (Extinction Curse 1 of 6) (P2)
Pathfinder Adventure Path: Lord of the Black Sands (Extinction Curse 5 of 6) (P2)

Empfohlene Lesereihenfolge

  1. 1

    The Extinction Curse Adventure Path begins! The Circus of Wayward Wonders has just arrived in the remote town of Abberton, and the player characters are the stars of the show! When the ringmaster turns up dead, the fate of the traveling circus and its entertainers hangs in the balance, and the heroes must scramble to put on a successful show and find the killer—all at the same time! Investigations only lead to more questions, and the heroes find themselves center stage in a dangerous, prehistoric plot that threatens not just Abberton, but every inhabitant of the Starstone Isles!"The Show Must Go On" is a Pathfinder Second Edition adventure for four 1st-level characters. This adventure begins the Extinction Curse Adventure Path, a six-part, monthly campaign in which the heroes lead a traveling circus as they unravel a plot to eradicate all life from the Starstone Isles at the heart of the Inner Sea. The adventure also includes advice on how to run a traveling circus, new circus-themed rules, and a menagerie of monsters both wondrous and wicked.

    Pathfinder Adventure Path: The Show Must Go On (Extinction Curse 1 of 6) (P2)
  2. 2

    The heroes bring their Circus of Wayward Wonders to the city of Escadar to capitalize on their newfound fame and skills. But old enemies lurk in the city, including the cruel Mistress Dusklight and her Celestial Menagerie. Investigating the looming xulgath threat in a shuttered temple to Aroden, the dead god of humanity, the heroes learn that all their foes are working together. The revelation forces them to enter the Celestial Menagerie to bring the evil ringmaster to justice.“Legacy of the Lost God” is a Pathfinder adventure for four 5th-level characters. This adventure continues the Extinction Curse Adventure Path, a six-part, monthly campaign in which the heroes lead a traveling circus as they unravel a plot to eradicate all life from the islands of the Inner Sea. This adventure also includes information about catfolk of Golarion and the villainous xulgaths, as well as new monsters and circus-themed rules.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.

    Pathfinder Adventure Path: Legacy of the Lost God (Extinction Curse 2 of 6) (P2)
  3. 5

    On the hunt for a life-giving aeon orb far below the surface world, the heroes venture into a blighted Darklands waste known as the Vault of the Black Desert. Facing off against lurking, vampire-like urdefhan and even stranger subterranean beasts, the heroes track the lost artifact to an enclave of undead dark elves in the twisted city at the vault's blackened heart, where they must confront the malevolent mummy who strives to become the desert's eternal sovereign!“Lord of the Black Sands” is a Pathfinder adventure for four 15th-level characters. This adventure continues the Extinction Curse Adventure Path, a six-part, monthly campaign in which the heroes lead a traveling circus as they unravel a plot to eradicate all life from the islands of the Inner Sea. This volume also includes a gazetteer of the ominous city of Shraen, new monsters, and new rules.

    Pathfinder Adventure Path: Lord of the Black Sands (Extinction Curse 5 of 6) (P2)
  4. 6

    The heroes have at last earned the magical energies drawn from the life-giving aeon orbs. They must now scale the highest peaks of the Starstone Isle, outwitting wily demons and facing the mightiest xulgath invaders from deep beneath the earth. In a trap-laden vault constructed by Aroden himself, the cunning high priest of the xulgaths labors to unlock the secrets of the dreaded extinction curse. If the heroes cannot stop him, an apocalyptic devastation will wipe out all life in Absalom and beyond!“The Apocalypse Prophet” is a Pathfinder adventure written by Lyz Liddell for four 18th-level characters. This adventure concludes the Extinction Curse Adventure Path, a six-part, monthly campaign in which the heroes lead a traveling circus as they unravel a plot to eradicate all life from the islands of the Inner Sea. This volume also includes a gazetteer of the forbidding Kortos Mountains, an examination of relics left by the dead god Aroden, new monsters, and new rules.

    Pathfinder Adventure Path: The Apocalypse Prophet (Extinction Curse 6 of 6) (P2)